01/29/2013 at 9:06 pm #4219
Starting a brainstorming thread for adventure hooks, random NPC ideas, PC/NPC names, locations, monsters, and whatever tickles your pickle.
I usually keep a notebook handy to jot down the random things that tend to pop into my head throughout the day. Some of these are more fleshed out than others, but I figure everyone can collaborate on helping to develop everyone’s ideas along with their own. Also, since inspiration can come from pretty much anything, feel free to mention where a specific idea may have originally sprung. I think it’d be a fun exercise and a potentially good resource.
So post your ideas! However sparse or stream-of-conscious they may be, toss ’em up. You can always edit them later as they grow, and possibly give them their own fully developed entries.
Actually, it may be a little easier to peruse if you would kindly add to your original post through the clever little edit function instead of posting a brand new reply every time, keeping discussions in between.
The Press Gang – Run by a former slave who managed to earn his freedom through a self-written and self-published newsletter distributed to the other slaves in his stable. Originally focused on things like what bugs and toe fungus were edible, and tips on decorating one’s soup bowl and bed of filth. Eventually spread to other slave pits and subsequently to their owners. Creator was eventually able to earn himself a slightly better position in his owner’s household in return for a cut of the profits and an expanded reader base. It was further divided into different departments (health and beauty, food, etc.) and has basically grown into an information racket.
“Journalists” are usually shanghaied in local bars, docks and brothels, drug off to the office, and forced to work under the constant supervision of their personal “editor”. The editor’s job generally involves beating and insulting a print-worthy piece out of the guy with the pen.
Dawgphart’s Academy of Hocus Pokery – School of hocus pokery a few big yorts outside of the town of Esther’s Roid. Built inside the colossal buried hulk of a Kewpie doll. Only the head and one arm protrude from the ground to serve as the main area and tower, respectively. The buried body and legs serve as dorms, labs and dungeons. Entry to one foot blocked off. Nobody knows what’s in there. Original founder is rumored to have attained gawdhood. Could be related.
Morty’s Crystal Balls – Scintillating crystal sculpture of a rather naughty nature. Rumored to be a powerful artifact capable of hypnotizing and inciting intense rage or embarrassment in entire crowds. Also said to have belonged to Dawgphart’s now-gawdly founder, left behind after he ascended.
Seebolas – A type of onion native to one particular region. Known for its intense flavor and habit of liquefying consumer’s organs if eaten in large quantities.
Grotesquely large bodul and his mommy floating around Oith’s seas in a boat that’s basically a huge wrestling ring. Anyone who can beat the champ earns free passage wherever he wants to go and a sweet belt. (Half one scene in Robin William’s Popeye movie, half Three Stooges short where Curly’s conked on the head and becomes a champion boxer.)
Names: Shanker Jimjam, Lugspiddul Gack, Urp, Sneekle2, Master Unit, Cap’n Scrambotus Pecker, Loogi and Lofi Doob. Muckmites (critter)
Fools crab – Little vicious land crabs with growth strongly resembling the greens of a seebola sprouting from top of shell. Hang around buried in the muck waiting for somebody to pull the sprout. Foul tempered, poisonous?
Giant relative to Portuguese Man O’ War. Floats in the air near bodies of water, zapping prey. (Netches from Morrowind, admittedly)
Creeper gang. Scoot around town on gaudily decorated creepers. They mainly hang out in the main market district, shooting dice in the alley, hassling the squares and combing their ridiculous pompadours.01/30/2013 at 7:41 am #4415
Very cool ideas and great idea for a thread!02/08/2013 at 10:48 am #4418
To reveal one of my dirty little secrets, I tend to use old D&D modules with monsters subbed in and some names changed. It really slots right into the setting most of the times (B1 Into the Unknown works really well for this I know) and it means i don’t have to think about things very hard.02/08/2013 at 4:04 pm #4420
I’ve done that myself. Thaddeus Papke wrote and adventure based on a Dungeon Crawl Classics module (The Sinister Secret of White Rock). He named it The Sinister Secretions of Crack Rock. We may publish it someday.02/08/2013 at 9:54 pm #4423
That’s a killer idea. Especially so with Wizards recently releasing a bunch of old D&D stuff on DriveThru and whatnot.02/08/2013 at 10:48 pm #4424
Make it so.02/13/2013 at 10:20 am #4435
great idea, crudeboy. I’d like to share my ideas too, but they works only in italian, and my english is poor. anyway, love the press gang and the academy (and the morrowind reference too). If I can suggest, can you make the titles more readable? maybe written in bold or divided by a blank line? thanks02/17/2013 at 10:24 pm #4414Quote:Quote from Cancelletto on 02/13/2013 10:20 am
great idea, crudeboy. I’d like to share my ideas too, but they works only in italian, and my english is poor. anyway, love the press gang and the academy (and the morrowind reference too). If I can suggest, can you make the titles more readable? maybe written in bold or divided by a blank line? thanks
But of course, good sir.
Well, the underline tags work, but neither the bold nor double spacing seem to do anything at all. They were originally “bolded” when I first posted. Weird. Does that help a little, though?
Provided that it isn’t too much trouble translating them, I’d love to see what you have. I want to see what every one else thinks up, and half the reason I did this was for some sort of repository and aid for my own ideas as well.
You know, a little something to help myself.02/25/2013 at 1:37 pm #4629
Most of my work is the italian version of all the characters, places and things names of the core LL book, along with an italian Player’s Guide, that’s part of the book translated and adapted. It’s been hard. but all the names keep the original flavour. Obviously, I have shared it only with my players. Anyway, I’ve done no original work until now, but I’m ready to start a campaign, so I will post my heap’s characters in the future, and my own adventures as I run them.
EDIT: I forgot to give my thanks to Crudeboy for the underlining thing03/09/2013 at 7:23 am #4711
idea for an Edge:
Hurting Hose (Seasoned, Spirit D8, Suffering Sock): Neophytes who prove their dedication to the ideals of the Suffering Socks may eventually join the higher ranks of the faith (needless to say, after an excruciatingly painful rite). The Bun of Hurting Hose are those who have mastered the paintasmal forces at work and can tap directly into them to redirect pain towards themselves. A character with the Hurting Hose Edge can spend a Benny to receive one or multiple Wounds which are about to be inflicted in the stead of the actual intended recipient.03/09/2013 at 8:33 am #4712
That’s a very good idea! I actually have a similar one called “Tormentalist” that I planned on including in Holy Crap. Would you mind if I paraphrase your description instead? Of course you’d get a thanks in the credits.
Although it would probably be a Solid instead of an Edge. Solids and Snubs are new rules thingees that will be in Holy Crap. Basically praying for divine intervention and either getting rewarded or punished depending on how much the gawd likes you at the moment.03/09/2013 at 8:49 am #4713
Cool Andy. Will Solids and Snubs be part of a Holy Rolling background or available to all characters (or just those with a religious themed Edge)?03/09/2013 at 8:58 am #4714
They are only available to holy rollers. One of the perks…
Each one is tailored to a particular religion. The more I consider this one, though, I think the Edge you described works best as an Edge instead of a Solid.06/06/2013 at 8:14 am #5268
All around the Keister, with it’s multitude of wafting stinks, a new cult has sprung up. These peeps eagerly await the arrival of the Anti-Pew…06/06/2013 at 1:38 pm #5280
Cool idea Patchouli!
Here’s another location/character/edge thingy floating around the ol’ brainpan…
Dojo Mojo: a swank dojo in the center of Yapple, where wizened cremefillian Few Hatchu the Paintrainer* trains peeps in the ancient art of Cho-Pin. Anyone taking a class with Few Hatchu (200 clams per session) gains the Partial Arteest edge; though only knowing the basics of Cho-Pin, the heapster knows enough moves to look very threatening (+2 to Intimidate checks when frantically waving limbs around).
*Not to be confused with Hew Fat-chew the Trainpainter: delicate bodul arteest and Boss Robbian.06/20/2013 at 7:49 pm #5475
Theme Park named Dismal “where all your dreams can be squashed into turd pudding” run by a rat-headed tizn’t.06/20/2013 at 8:35 pm #5476
They already have that in this world, and it is very close to where you live patchouli18 🙂06/21/2013 at 2:21 am #5477
A city Slutattle ruled by the hamfisted Pimps, where the horrid smelimentalist Smill Bates works for an evil corporation that provides the “game system” X-bone.06/21/2013 at 4:30 pm #5489
Home to the highly addictive coffee house…Slutdrunks?06/21/2013 at 5:15 pm #5491
New type of fungus that grows in the Scum Quag and other low-lying areas: marsh mellows. These induce complete and totally apathy–you won’t care about anything at all. Some enterprising snot in Floom has been selling them as anti-anxiety drugs.
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